[CENTER][ATTACH type="full" width="622px"]373395[/ATTACH]
[/CENTER]
Some of the older classics in Nintendo's library have seen their fair share of proper recompilation projects, getting a complete recoding of the game's engine and logic in another programming language different from its native release, which up to the SNES was done in assembly (N64 games started to be coded in C). Some of these titles we have discussed before, like in the case of...
[URL='https://gbatemp.net/threads/super-mario-world-gets-a-native-homebrew-switch-port.633404/']Read more[/URL]
https://gbatemp.net/threads/super-mario-world-gets-a-native-homebrew-switch-port.633404/
Subscribe to:
Post Comments (Atom)
Review: Mangmi Air X
ICYMI: Mangmi is bursting onto the emulation handheld device scene with the Air X, and there's a good chance their first attempt is one ...
-
[CENTER][ATTACH type="full"]381694[/ATTACH][/CENTER] yuzu, an experimental open-source emulator for the Nintendo Switch has had i...
-
[CENTER][ATTACH type="full"]370052[/ATTACH][/CENTER] In the midst of the recent DMCA claims against Switch homebrew, Nintendo has...
-
ICYMI: [CENTER][MEDIA=youtube]Ym3OWqSavVE[/MEDIA][/CENTER] It's been a little over 6 months since "Sonic Prime" originally ai...
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.